| Category | Magic Items |
| Type | warhammer |
| Smith | Nazumort |
| Enchanter | Nazumort |
The Osteoderm of Krephus is a +4 ghost touch returning sonic burst war hammer. The head of this weapon is constructed from an osteoderm taken from the petrified remains of Krephus. The haft is frequently fashioned from wood and designed to be replaceable. This is because the handle often shatters with the use of its power, Krephus Dive. Nazumort, the Azwyr Amoruk smith who designed this weapon, structured it in this manner due to earlier versions resulting in the wielder's suffering from broken arms.
The weapon is enchanted with dwarven rune magic. The runes were designed to vanish after casting, yet this effect was fleeting, as the runes burned through, leaving behind elegantly inscribed glyphs that radiate a faint, yet perceptible purple glow. This luminescence is discernible up to a distance of 30 feet in darkness.
The Osteoderm of Krephus was crafted to combat the Mulinburam king ghosts of Arakkhalgam. It fulfilled this purpose admirably and was a highly treasured weapon among those entrusted with guarding the intricate mausoleums of their restless forebears. A total of five such weapons were fabricated by Nazumort. The resting place of Krephus's remains is situated such that few possess the fortitude required to procure the necessary components to create replicas.
| Name | Description | Usage |
|---|---|---|
| Rebound | as Returning | continuous |
| Sonic Burst | as Icy Burst but dealing sonic damage | continuous |
| Primordial Taint | has dwarven runes that glow, making the weapon noticeable to 30' in the dark | continuous |
| Mulinburam Breaker | as Ghost Touch | continuous |
| Krephus Dive | sends out a thunderous blast of sonic energy that cracks the ground, leaving a crevice 150' long and 12' wide. Those in the path must make two saves with the first a Reflex DC 25 or fall 1d4 x 10' and taking falling damage. It also requires a Reflex DC 30 or suffer 10-80 hit points of sonic damage. There is a 10% cumulative chance of the weapon's haft to shatter with each use of this power. | 1/day |