| Category | Regions | ||
| World | Bal-Kriav | ||
| Continent | Gorejun | ||
| Climate | temperate | ||
| Maps |
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Malurn is a land defined by the lingering shadows of the Lost Ages and the violent transitions of the Dawn Era. It is a region of environmental extremes where the unnatural cold of the north is held back by the industrial fires of the south.
The Legacy of the Creation War
Though the primordial Cari'phis perished during the Creation War and the original Covenant dissolved in its wake, the dangers of that era remain.
- The Black Ice: The Perge'khas wasteland continues to exert a light-consuming chill, a residual effect of the Ice Queen’s ancient power.
- Ancient Sentinels: The Dulun of the Mezrack clan have occupied Azaraglad for six thousand years, transitioning from the city's dark origins as a "Maw of Sorrows" into its current state as a vigilant city-state.
Marvels of Industrial Survival
The region’s geography is dominated by singular, metallic landmarks that defy the natural world.
- Angaz Karag (The Iron Spire): A towering lone peak of pure meteorite metal, serving as the ultimate geological anchor for the region's magnetism and industry.
- Angaz Varn (Iron Hide): A lake of liquid lunar metal that expands under the volcanic heat of the Sava'khar, providing the raw materials for the city’s defense.
- The World Splitter: The dormant primordial drill that remains the silent centerpiece of Malurn, its very presence warming the deep subterranean districts of Azurâg.
| City 1 | Founded | Elevation |
|---|---|---|
| Azaraglad | 7480 DE |