Sathumort Pocket

Sathumort Pocket, Nasudex side
Category Rifts
Location
Morangrel Kriav
Garanux Nasudex
Opened 2 War March 135 GE
Closed -
Map Ancirya

The Sathumort Pocket was an interdimensional rift formed during the Demon Spawn War ( 89 GE - 269 GE ) . It became the invasion corridor for demons loyal to the demon lord known as Sathumort.

The rift was opened on Sathumort's home world of Nasudex. Wielding the ancient blade known as Webreaver, he carved a rift scarcely ten miles from his grand fortress Una'gah. This misstep on his part presents an opportunity we must seize with utmost urgency.

Hunggus, a keen-eyed Satyr scout under the command of Corellon, from the annals of the Liamenor War.

The Sathumort Pocket, a bridge connecting the realms of Nasudex and Kriav, was strategically constructed in close proximity to the Covenant Holy Bastion known as Liamenor. After emerging through the portal, the demonic legions marched a distance of five miles to reach Corellon's headquarters. However, this assault was ultimately thwarted when the Maeraddyth Brigade traveled to Una'gah and defeated Sathumort.

The world of Kriav was unstable at the time of the rift's creation, exhibiting erratic connection to the Web of Magic. The Sathumort Pocket was opened in one of these areas, fortifying it with arcane energy, which the Web's weave spiders were incapable of repairing. Since its opening, in a phenomenon known as inter-system bleeding, Nasudex has grown increasingly similar to Kriav, though marred by a darker taint. Its native denizens have become hostile towards civilization, demons, and virtually anything other than evil fey. Presently, Liamenor's garrison vigilantly monitors the gate's opening on their side, occasionally needing to contend with the mischievous incursions of evil fey rather than outright invasions.

The vicinity surrounding this fissure comprises mud flats, with ghastly bones still present from the era when demons poured through the rift and encountered a downpour of elven arrows. The mud flats were provoked when Liamenor's wizards employed an array of spells to lower the ground to the extent that when Aldenil runs high, it transforms the area around the rift into a viscous quagmire.

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