Grimmarsveinn

Grimmarsveinn Infantry
Category Empires
World Bal-Kriav
Region Clans
Government Syndicate
Capital Klord
Population
Races
Turkûn 70%
Tragaran 10%
Halfling 10%
Elderaunt 5%
other 5%
Deities Atlas, Kebechet
Enemies none
Established 25 Hollow 639
Map Narbuzad

On the western shores of the Clans Region lie the strongholds of the Grimmarsveinn. Governed by a syndicate, they are a profoundly mercantile people. Their most prominent international trading partners are Malacost and Ivory Asylum. Unlike the other three Turkûn nations of the area, the Grimmarsveinn's principal places of worship are devoted to non-dwarven deities.

The mariners of Grimmarsveinn are not regarded favorably by numerous conventional Turkûn inhabiting the interior regions. Their seafaring ways are viewed with disdain by many traditional Turkûn.

The inhabitants of Grimmarsveinn are an amiable and sociable population. They regard the area's conflict with the elves of the High Wood Country as unproductive; better achieved through the supremacy of commerce.

Holdings
Conflicts
Civilization Tree
Tallsard
Grimmarsveinn
Klord