Nawirrûs is the expansive domain encompassing all systems situated beyond the constraints of Chaos. This vast realm includes the intricate systems of the realm Bal-Kriav, as well as potentially an innumerable array of additional systems.
Beginning in the Dawn Era, the worlds of this system were fashioned from the matter and energy of Chaos. While the stars existed, they had no orbiting worlds. Supremely powerful beings known as Creationists, specifically Tier 1 Creationists, carved worlds from the center of the universe, isolating them from a sea of entropy. This formed the basis for Negative Entropy, providing structure and order to what was once eternal change. The primordials contested these alterations. The Creation War (1486 DE - 8777 DE), a great conflict spanning thousands of years, resulted in entire worlds being torn apart and drawn back into Chaos.
The Creation War gave rise to the Abyssal Release (7777 DE - 8777 DE), with the demons of the primordial created system Piranoth's Steps warring to become their own masters at the expense of the primordials. After driving out the primordials, the demons invaded the Quara'tun system, commencing the Demon Spawn War (89 GE - 269 GE). It was during this tumultuous period of the God Era that religion began to flourish, with certain systems becoming focal points for soul energy. These systems became known as Soul Gathering Systems; places where specific energy types converge upon the demise of their hosts.
The mortal systems of Nawirrûs evolved into a unique domain where divine power is generated from those venerating the higher powers.
Nawirrûs comprises four distinct dimensions. The Core Dimension serves as the primary realm where most worlds, entities, and individuals reside. The next dimension is the Web of Magic, the very wellspring of all magical power. This intricate network of arcane energy envelops numerous Systems, functioning as a portal for those from distant realms.
The development of the null mine stemmed from the desire to rapidly reach another system. Look up at the sky - each of those stars represents a system, some inhabited, others a forgotten product of Creation. We are in the Quara'tun System, with our nearest neighbor being the Asteraoth System, both sharing the stars Merioss and Khâls Forge. The distances between these worlds are, even for me, profoundly difficult to comprehend. Even the realm's swiftest voidships take months to reach another world, and the furthest civilization-to-civilization connection takes two years. Venture beyond Quara'tun and her sister, and you will reach Mechanus, which, by current estimates, would take two centuries to reach in the fastest of void ships. The null mines were not the only means of traversing the universe. Some primordials possessed the ability to do so as one of their great powers, like the Nine-Tongued Worm consuming Creation at the Battle of Vu Kes, devouring an entire world and drawing it back to where it began, Chaos. On a smaller scale, we have The Eyes of Covenant design, which travelled the Astral Sea at great speed, appearing in distant systems to assault the primordial's formidable armies.
Pencud, the esteemed professor, delivered an outdoor lecture at Galzaras Watch on the topic of "Distances Beyond"
The third dimension is the Ethereal. It exists as a realm parallel to the Core Dimension. The final dimension is the Astral Sea. This domain served as a conduit for the transport of energy and matter to disparate systems, culminating in the formation of worlds and their respective contents.
| Dimension | Common Name | Notes |
|---|---|---|
| 1st | Core | systems, worlds, Void |
| 2nd | Web of Magic | |
| 3rd | The Ethereal | |
| 4th | Astral Sea | the Highway of Creation |