| Category | Lexicon |
| Type | arcane lore, divine lore |
When a system has a Focus of "chaotic evil souls," this signifies that the souls of that alignment will journey to that system, a Soul Gathering System, upon their demise. Certain realms, like Muspelheim, possess a Focus in one or more energy types.
Areas much smaller than a system or world can also possess a Focus. Phollûmâ has a Holy focus, meaning any good creature battling evil in Phollûmâ gains the ability to Smite Evil on every hit. Another expansive region with a Focus is the Palace of Nine. This edifice sits atop the Ebon Bedrock, granting it a Negative Entropy focus. Any lawful being fighting in this area gains the power to Smite Chaos on every strike. Conversely, Hleittil is a land of Chaos, where chaotic creatures battling therein acquire the ability to Smite Law on every hit. The canyon Mark of Talos, birthplace of the deity Talos, possesses a Focus of Lightning. Lastly, the forest Nelaryotar enjoys an Arcane Focus.
Focus Areas and Beings
| Name | Energy Type |
|---|---|
| Ascendant | Divine |
| Deaths Kindle | Shadow |
| Ebon Bedrock | Negative Entropy |
| Endless Wall | Negative Entropy |
| Gambriath | Dark Nature |
| Great Fey Circles | Nature |
| Hleittil | Entropic |
| Higher Powers | Divine |
| Huzibân | Psychic |
| Lightless Cyst | Dark Nature |
| Mavraphas | Nature |
| Mark of Talos | Lightning |
| Mechanus | Negative Entropy |
| Mechanus Links | Negative Entropy |
| Nelaryotar | Arcane |
| Palace of Nine | Negative Entropy |
| Phollûmâ | Holy |
| Sarzan'nâth | Nature |
| Shadow Rift | Shadow |
| Abyss | chaotic evil soul energy |
| Arborea | chaotic good soul energy |
| Elysium | neutral good soul energy |
| Equipoise | neutral aligned soul energy |
| Gray Waste | neutral evil soul energy |
| Nine Hells | lawful evil soul energy |
| Limbo | chaotic neutral soul energy |
| Nawenglorûs | lawful good soul energy |
| Nirvana | lawful neutral soul energy |
| Mertion | Holy, Entropic, Negative Entropy |
| Muspelheim | Negative Entropy, Fire, Air |
| Tirion | Arcane, Nature |